UPDATE Dragon's Dogma 2 Title Updates
-
4.10.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
Modifications and Fixes- Fixing issue where, when an Archer Pawn uses Torrent Shot while in battle, the move was cancelled.
- Fixing issue where, when a Sorcerer Pawn got into the hot springs, they would get stuck using Galvanize.
- Fixing issue where the character display in the status screen and in shops wouldn't reflect the Posture parameter set in the Character Editor.
- Fixing issue where the Dragonsplague's devastating calamity would affect regions outside the town where the player is staying.
-
17.9.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
◆ Added Features and AdjustmentsAdding Casual Mode. *- Reduced inn fees for staying at an inn.
- Reduced price of Ferrystones.
- More difficult for weight carried to become "Heavy" or "Very Heavy."
- Less Stamina expended when dashing outside of battle.
- Loss gauge will not increase when selecting "Load from Last Save" after the Arisen dies.
- Pawns will recover from dragonsplague without a "devastating calamity" occurring, even if the symptoms progress to a terminal stage.
Adding a Portcrystal to Bakbattahl.Adding "Sovran's Crown," "Sovran's Plate," and "Sovran's Greaves" to the list of items that can be traded with the Dragonforged.Adding variations to Pawns' idle animations.Adding animations for when Pawns and the Arisen start dashing.Adding animation for when the Arisen is riding on a larger enemy that is flying at high speeds.Making it so that the Main Pawn can be revived an infinite number of times at Forgotten Riftstones.Further fixes to issues around CPU overload in certain situations. **Reducing frequency of crashes.When an Arisen of Level 51 or above hires a Pawn, a cap of 3000 RC has been placed, regardless of the level difference between the Pawn and the Arisen.◆ Adjustments to VocationsFighter- Increasing Strength for all weapons.
- Reducing amount of time before stagger damage reactions can be canceled with "Defend."
- Reducing charge time for "Tusk Toss." Also reducing timing during which the attack can be canceled while the user is unable to move after activation.
-
Increasing Strength and Knockdown Power for ""Riotous Fury"" and improving aiming ability on the target of the attack.
Making it so that the lock-on adjusts itself to a different nearby target if the target initially locked on to is defeated mid-attack. - Increasing amount of time an enemy is downed after being knocked down by "Shield Bash." Also increasing Knockdown Power for "Shield Bash."
- Increasing aiming ability of "Blink Strike" upon activation. Also adjusting to make it easier to hit locked-on targets with this skill.
- Increasing Strength, expanding attack range, improving speed of initial activation animation, and adjusting timing of attack hits for "Compass Slash."
- Increasing Strength and Knockdown Power and expanding attack range for "Airward Slash." Also intensifying damage reactions for smaller enemies hit by this skill.
- Improving speed of the activation animation for "Gouging Skewer." Also adjusting movement correction for this skill to make it easier to hit the attack target.
Warrior- Extending input duration for "Chain of Blows."
- Reducing timing during which "Barge" can be canceled while the user is unable to move after activation.
- Increasing Strength for "Arc of Might."
- Adjusting strike timing of "Savage Lash" and making it easier to hit larger enemies' weak points while they are downed.
Archer- Reducing charge time and increasing Strength and Knockdown Power for "Dire Arrow." Also extending timing during which a more powerful arrow can be loosed with this skill.
- Increasing damage dealt by "Heavenly Shot" and reducing time taken for Stamina to start recovering after activation.
- Increasing damage scaling for bow attacks. Also increasing damage scaling for attacks that hit enemy weak points.
- Reducing weight of the items "Explosive Arrow," "Drenching Arrow," "Tarring Arrow," and "Blighting Arrow."
Mage- Increasing duration of the Silence debilitation inflicted by "Solemnity."
- Increasing distance that flames unleashed by "Flagration" can reach.
- Increasing number of times that clusters conjured with "High Palladium" to protect allies can block attacks before they disappear.
- Increasing duration of the continuous Health recovery effect of "Argent Succor."
- Increasing power of additional lightning bolts summoned with additional button presses when casting "Levin."
Thief- Changing Stamina consumed when using "Blades of the Pyre" from a fixed amount to an amount proportionate to the user's maximum Stamina.
Mystic Spearhand- Increasing Strength and Knockdown Power for "Seching Blade."
◆ Modifications and FixesPlayer- Fixing issue where, after readying and firing the magickal bow as the Magick Archer vocation, readying the bow again resulted in awkward camera movement.
- Fixing issue where, when playing as the Warfarer vocation, redoing an enchantment and then using "Rearmament" resulted in the enchantment remaining even after its effect duration had ended.
- Fixing issue where changes to Button Mapping settings weren't reflected for the Draw Bowstring control for ballistae.
- Fixing issue where pressing "next" during a normal conversation caused the Arisen to perform an action at the same time.
- Fixing issue where the Arisen couldn't be revived after falling in a river at certain points.
- Fixing issue where the Arisen could clip through coffins and get stuck.
- Fixing issue where walking caused Stamina to start recovering more quickly than standing still.
- Fixing issue where falling into certain oxcarts with bonnets wouldn't trigger the nullified damage animation.
- Fixing issue where the Arisen could fail to cling to a target when using "Gouging Skewer" from a height.
- Fixing issue where the Arisen could become stuck while conjuring decoys as the Trickster vocation.
- Fixing issues where the Arisen could become frozen in place.
- Fixing issue where blocks of ice created by "Frigor" would float in mid-air.
Pawns- Fixing issue where dismissing Pawns inside the rift and then immediately accessing the Riftstone of Remembrance caused dismissed Pawns who were not in the rift to appear on the "Pawns in the Rift" list.
- Fixing issue where Pawns of the Archer vocation would behave strangely when firing special arrows.
- Fixing issue where actions could be canceled for Pawns with reduced Health.
- Fixing issue where the Main Pawn's eyeshadow wasn't applied in the worlds of other Arisen who hired them.
- Fixing issue where Pawns became immobile during the Talos battle.
- Fixing issue where Pawns given the "Go!" command wouldn't gather items.
- Fixing issue where Pawns of the Warrior vocation would cease attacking.
- Fixing issue where Pawns launched into the air with "Springboard" couldn't climb walls that they should have been able to climb.
- Fixing issue where using the "To me!" command after a Pawn offered guidance resulted in the Pawn not guiding the player correctly, even if the player used the "Go!" command.
- Fixing issue where Pawns of the Mage vocation would unnaturally loop the same animation.
- Fixing issue where "Maelstrom" spells cast by Pawns would diverge from the enemy's location.
- Fixing issue where Pawns controlled by drakes would react with dialogue describing their fellow pawns being controlled.
- Fixing issue where Pawns couldn't evade stout undead explosion attacks.
- Fixing issue where Pawns wouldn't assist when the Arisen was possessed by a phantom.
- Fixing issue in second and subsequent playthroughs, where Pawns would guide the Arisen to treasure chests that had already been opened.
- Improving Pawn lines to better match circumstances.
NPCs- Fixing issue where Cliodhna would freeze in place after climbing a ladder.
- Fixing display issues with Taliesin's hands.
- Fixing issue where UI for switching between Pinpoint Volley and Rivet Shot was displayed when Cliodhna used "Conversion."
- Fixing issue where Taliesin used dialogue that didn't match the situation after certain quests were completed.
Enemies- Fixing issue where using "Vimtaking Arrow" during "A Scholarly Pursuit" fulfilled the conditions for completing the quest during its initial phase.
- Fixing issue where if a dullahan entered a body of water after it was defeated, it would teleport and become frozen in place in a standing position.
- Fixing issue where liches' homing attacks ignored the Trickster's simulacrum and attacked other targets instead.
- Fixing issue where the lesser dragon would cease to act during "Readvent of Calamity."
- Fixing issue where some griffins would circle continuously around a fixed point.
- Fixing issue where if a lich was defeated while resurrecting another monster, that monster would still be resurrected.
- Fixing issue where rocks falling on a goreminotaur dealt an excessive amount of damage.
- Fixing issue where having a Thief pin down a skeleton lord with a heavy attack prevented light attacks from hitting while the skeleton lord was pinned down.
- Fixing display issues with some attack effects for lesser dragons.
- Fixing issue where torches thrown by enemies would get stuck floating in mid-air.
- Fixing issue where targets grabbed by a dullahan's grab attack would drop straight down.
- Fixing issue where Thief enemies used "Bump and Lift" even though they are unable to steal items.
Quests- Fixing issue where Pawns would be loaded in as party members if the player selected "Load from Last Save" while exploring solo with Raghnall during "Tensions on the Highroad."
- Fixing issue where Pawns followed the Arisen beyond the point where the party was supposed to be separated in "Tensions on the Highroad."
- Fixing issue where, after defeating the cyclops in "Beren's Final Lesson," performing certain actions caused the defeated cyclops to resurrect.
- Fixing issue where, if certain actions were performed during "Till Death Do Us Part," Gregor wouldn't go home even after being restored to life.
- Fixing issue where Higgs's Tavern Stand wouldn't function as a shop under certain conditions.
Gimmicks- Fixing issue where coffins that enemies were supposed to come out of were open from the start.
- Fixing issue where ballistae would clip through other objects when the base was rotated.
Equipment- Fixing issue where the armor values of cloaks weren't being applied.
- Fixing issue where some leg armors stretched unnaturally.
Display- Fixing issue where a filter-like effect appeared on water surfaces after closing the Shop menu.
- Fixing issue where distant shadows looked unnatural.
- Fixing issue where some tattoos weren't displayed during cutscenes.
UI- Fixing issue where some text on the title screen wouldn't change to reflect updated language settings.
- Fixing issue where skill preview videos weren't displayed on the Weapon Skills screen in vocation guilds under certain conditions.
- Fixing issue where some text on images in the Quest menu wouldn't change to reflect updated language settings.
- Fixing issue where the quest icon didn't indicate the correct location for Roman during "Steeled Resolve, Blazing Forge."
- Fixing issue where message icons would disappear from the NPC Logbook in the History menu.
Sound- Fixing issue where using a Wakestone in battle caused the in-game music track to malfunction.
- Fixing issue where riftstone sound effects would be quieter than usual after exiting a riftstone.
Other- Fixing issue where skipping certain cutscenes would result in a black screen.
- Fixing issue where changing to certain hairstyles resulted in thinner hair on the top of the head.
- Fixing areas where gathering points floated.
- Fixing issue in Photo Mode where the Arisen's body remained onscreen, even if the Arisen display setting was set to "off."
[Steam]
Fixing issue where enabling DLSS FRAME GENERATION caused a temporary lag when exiting the Pause Menu.[Xbox Series X|S / Steam]
Adding Polski (Polish) under Display Language in the Language section of the Options menu.- * You can change to Casual Mode mid-game from the Game Settings section of Options in the title menu. However, if you are already playing in Casual Mode, you will be unable to change to Normal Mode. There are some trophies or achievements you cannot unlock in this mode.
- ** Frame rates in areas with a lot of NPCs, such as town centers, should be improved. In addition, turning the graphics settings to low should further improve frame rates. Players on Steam can achieve the same results from changing their graphics settings.
-
12.7.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
- Fixing an issue where the Pawn may not follow the Arisen, when only with one Pawn.
- Fixing an issue where the Pawn may stop moving after being attacked, when only with one Pawn.
-
6.27.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
Adjustments and additions to the storage.- Adding function to sell items from the storage menu.
- Adding function to equip armor from the storage menu.
- Adding function to equip armor from the storage when changing vocation in a vocation guild.
- Increasing the maximum number of items of one kind that can be put in storage from 99 to 999.
- Adjusting so that when an item is put in the storage beyond the maximum limit, the maximum number of items are automatically put in storage.
Adding the option to turn the Arisen's visibility on or off in photo mode.Adjusting so that it's easier to find oxcarts in the field.Fixing issue where Venator's Leggings, Ring of Predominance, and Comforting Neck Wrap were unobtainable.Fixing issues that caused players to be able to enter areas they should not be able to.Fixing issue with purchase pricing for precious stones in Vermund being incorrect at some shops.Fixing issue where the oracle's guidance would not account for a necessary character being dead.Fixing issue where some gathering points would not regenerate until the next playthrough.Fixing issue where incorrect NPC portraits were displayed.Fixing issues around opening the door in the Ancestral Chamber.Fixing issue with hair display on characters of maximum height.Fixing issues around CPU overload in certain situations. *Miscellaneous bug fixes.[PlayStation®5 / Xbox Series X|S]
Adding option to change graphics settings to high/low. *Adding option to turn 120Hz output on/off. **- *Frame rates in areas with a lot of NPCs, such as town centers, should be improved.
In addition, turning the graphics settings to low should further improve frame rates.
Players on Steam can achieve the same results from changing their graphics settings. - Further frame rate improvements are planned for future updates as well.
- **If your monitor supports 120Hz output, turning this on may make the game display more smoothly. This setting does not guarantee 120 fps.
-
31.5.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
- Increasing the maximum number of items that can be put in the storage from 1000 to 3000.
- Fixing issues in which "Bandit Eyepatch" and "Lordly Eyepatch" were not available.
- Fixing issue with progression in the Guardian Gigantus quest becoming impossible after playing the cinematic.
- Fixing issues with Pawns' cosmetics appearing different in other players' worlds.
- Fixing some additional issues where the Main Pawn speaks support Pawn’s dialogue.
- Miscellaneous bug fixes.
[Steam]
- Adding DLSS FRAME GENERATION to "Graphics" in Options.
- Fixing issues where sometimes terrain wasn't displayed when using some graphics boards.
-
15.5.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
- Fixed issues that prevented progression in some quests.
- Miscellaneous bug fixes.
-
25.4.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
Reducing the infection frequency of dragonsplague and adjusting the signs of Pawns infected with dragonsplague to be more noticeable.- For example, when infected, glowing eyes will be more noticeable.
Adding the option to zoom in on the faces of the Arisen and Pawns in the status screen, shops, etc.Fixing some issues and implementing adjustments related to the mini map.- Treasure chests that have already been acquired won't be displayed on the mini map.
Adjustments to Pawns’ behavior and dialogue.- Fixing issues where occasionally the player couldn't high five Pawns.
- Fixing issues where Pawns wouldn't start guiding after offering to guide.
- Making Pawns less likely to fall off cliffs.
- Reducing the frequency of some Pawn dialogue lines.
- Improving Pawn lines to better match circumstances.
- Fixing some issues where Pawns stop speaking outside of combat.
- Fixing some issues where the Main Pawn speaks support Pawn’s dialogue.
- Making Pawns more likely to aid the Arisen if the Arisen commands them to help while being held by enemies.
- Reducing the frequency of Pawns offering to be hired by the player while in the field.
Fixing issues where sometimes escort quests are considered failed when accessing Character Edit or other specific situations.Fixing issues where the player could be jailed when fighting monsters in town.Fixing some crashes and freezes in specific circumstances.Miscellaneous bug fixes.
-
9.4.2024
-
[PlayStation®5 / Xbox Series X|S / Steam]
- Fixed issues that prevented progression in some quests.
- Fixed some terrain that caused characters to get stuck.
- Miscellaneous bug fixes.
-
1.4.2024
-
[Xbox Series X|S]
- Adding the option to start a new game when save data already exists.
- Changing the number of "Art of Metamorphosis" items available at Pawn Guilds in the game to 99.
- Making the quest that allows players to acquire their own dwelling (where they can save and rest) available earlier in the game.
- Adding the option* to switch Motion Blur on/off in Options.
- Adding the option to set Frame Rate at Max 30fps in Options.
- Miscellaneous text display issues.
- Miscellaneous bug fixes.
[Xbox Series X]
- Adding the option* to switch Ray Tracing on/off in Options.
- *These options won't affect frame rate significantly. Improvements to frame rate are planned for future updates.
-
29.3.2024
-
[PlayStation®5 / Steam]
- Adding the option to start a new game when save data already exists.
- Changing the number of "Art of Metamorphosis" items available at Pawn Guilds in the game to 99.
- Making the quest that allows players to acquire their own dwelling (where they can save and rest) available earlier in the game.
- Miscellaneous text display issues.
- Miscellaneous bug fixes.
[PlayStation®5]
- Adding the option* to switch Motion Blur on/off in Options.
- Adding the option* to switch Ray Tracing on/off in Options.
- Adding the option to set Frame Rate at Max 30fps in Options.
[Steam]
- Improving quality when DLSS SUPER RESOLUTION is enabled.
- Fixing an issue related to the display of models under some specific settings.
- *These options won't affect frame rate significantly. Improvements to frame rate are planned for future updates.